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    Changelog

    [3.0.0-preview.11] - 2021-06-04

    • Update saved search panel icon

    [3.0.0-preview.10] - 2021-06-03

    • Add API SearchService.CreateIndex to dynamically create a new index.
    • Filter scene properties using #<property_name>:<value>
    • Fix unloading prefab objects when indexing.
    • Fix various UX issues related to saved search query tree view.
    • Reduced the size of the assset index when using Types and Dependencies options only.
    • Search index combining is 175% faster
    • Some new icons are not final yet.

    [3.0.0-preview.9] - 2021-05-12

    • Add support to save local search (not shared as an asset in the project)
    • Fix prefab indexing performance issues and out of memory exception.
    • Improve saved search UX.
    • Improve search picker API and workflows.
    • Include many minor UI and UX improvements.
    • Include many QueryEngine improvements and new APIs.

    [3.0.0-preview.8] - 2021-04-07

    • Do not index objects with hide flags DontSave
    • Do not keep full prefab asset path keywords (saving ~1 MB of memory in large projects)
    • Fix object indexing with an invalid global object id.
    • Fix unavailable search index artifact timeout check
    • Scope property database code with USE_PROPERTY_DATABASE

    [3.0.0-preview.7] - 2021-03-27

    • Minor UI tweaks

    [3.0.0-preview.6] - 2021-03-26

    • Sync with 2021.2.0a12 (499bc7b9a4c9)
    • Add [] to selector regex
    • Add basic search expression keyword support (i.e. ASC, DESC, etc.)
    • Add material texture property name indexation
    • Add range evaluator
    • Add support for item favorites
    • Add support for synchronous resolution when using SearchService.Request
    • Auto expansion of sample expression values
    • Check for search query in package. Allow search extensions internal access
    • Compress search indexes by ~60%
    • Do not save search query if file path is not valid for asset db (case 1317448)
    • Don't open multiple windows of Index Manager
    • Enable boolean filters without operators.
    • Fix asset store search provider carrousel
    • Fix error reporting triggered by avg in main thread
    • Fix floating number parsing with dots and comma
    • Fix multiple incremental incoming updates
    • Fix seach field text selection when executing a saved query
    • Fix search index incremental update merge issue
    • Fix search service request using FirstBatchAsync
    • Fix SearchService loading itself too soon
    • Fix sidebar horizontal scrollbar and splitter popping
    • Fix slow find: ** globing pattern using regex (case 1323783)
    • Fix status error false positive
    • Fix the 2999 limit with multiple AND nodes
    • Improve active search view query workflow
    • Improve support for nested assets search indexing
    • Keep track of the last selected search query to later save over it
    • More compact syntax error message. ensure params numbering makes sense
    • Optimize asset provider GID resolution
    • Optimize AssetProvider.Search by ~4x
    • Optimize search indexes merge
    • Optimize search result path comparison
    • Remove existing documents from index before merging new content
    • Save all index strings in a table to save space
    • Save item size as a global editor preference
    • Support saving query in packages
    • Update the search provider active state when toggled in the search view (case 1318459)

    [3.0.0-preview.5] - 2021-02-26

    • Sync with 2021.2.0a8 (6eb956596132)
    • Add new SearchService.ShowPicker API
    • Add search expression language to evaluate multiple search queries and apply set operations, transformation or other user defined operation.
    • Fix editor stall when the asset worker try to resolve a message log with an UnityEngine.Object in a non-main thread. (case 1316768)
    • Create default index when opening the index manager if it was never created before.
    • Do not save empty Roots/Includes/Excludes in the index settings file. (case 1307800)
    • Show disable index in the index manager. (case 1307781)
    • The Roots object field is changed for a TextField to allow selection of folders outside of Assets. (case 1307793)

    [3.0.0-preview.4] - 2021-02-02

    • Sync with 2021.2.0a4 (864e4ed4e79c)
    • Add index types to the filter menu items
    • Display individual search indexes are the asset provider in the filter menu (case 1307787)
    • Do not clear providers when disposing of the search context
    • Do not close search window on ESC if it is docked (case 1311205)
    • Do not index assets with ~ in the their file path.
    • Do not index redundant Assets and Packages root words
    • Fix fbx and obj mesh type indexing (case 1305383)
    • Fix help provider using disposed search context (case 1309227)
    • Fix minor search tab styling issue
    • Fix package search provider Install, Update and Remove button availability (case 1309659)
    • Fix scene provider conversion test
    • Fix search view inspector wide mode issues (case 1299583)
    • Fix Search window appears with the clipped header when opened after reset (case 1306463)
    • Fix static API method name filtering
    • Fix updating default search database roots were not re-indexed
    • Ignore artifacts with an unresolved guid
    • Merge the object and asset search provider using GlobalObjectId as the search item key

    [3.0.0-preview.3] - 2020-12-06

    • Sync with 2021.1.0a10 (c69a17d70606)
    • Add support to update the search view context providers (case 1296559)
    • Change "scene" to "hierarchy" and "s:" to "h:"
    • Do not show empty explicit search provider tabs (case 1296463)
    • Filter providers when creating a new search context.
    • Fix asset store settings actions.
    • Fix IQueryHandler type constraint and word matcher naming.
    • Improve the asynchronous resolution of search index artifacts.
    • Persist the show status bar setting globally instead of per search context.
    • Remove icon support from SearchQuery assets.
    • Remove openContextual API.
    • Remove support for 2020.1.
    • Remove tab instead of shrinking.
    • Rename context menu items for saved search query.
    • Select which search tab to show in last place.
    • Set search indexing task as low priority.
    • Show a different help string if only the current search tab has no result.
    • Show the search result total count in the status bar.

    [3.0.0-preview.2] - 2020-11-11

    • Sync with 10fd0d6f6164
    • Add a SearchQuery dedicated inspector that does a preview of the query.
    • Add error highlighting when a query is illegal.
    • Add grip icon in Index manager reorderable lists.
    • Add i: as a new filter for interface searching.
    • Add new Analytics: lots of new GenericEvent and a new ReportUsage
    • Add new search tabs.
    • Add support for subset of SearchItems during filtering.
    • Better API on SearchItem to get preview and thumbnail.
    • Colors are now identified with # sign for proper parsing.
    • Do not fetch obsolete static APIs.
    • Do not fetch preview in list view when file is over 16 mb.
    • Fix asset store search result formatting.
    • Fix context menu displaying empty tooltip.
    • Fix package manager search provider always listing packages event if not needed.
    • Fix Page-Up and Page-Down in grid view.
    • Improve list, grid and details view and preview generation.
    • Improve resizing of search tabs.
    • Lots of UI tweaks.
    • Optimize group item sorting.
    • Optimize quick search window first load time from 270 ms to 90 ms.
    • Optimize scene indexing.
    • Persist ViewState in the SearchQuery to restore icon size and other view specific state.
    • Search index document paths when looking for words
    • Tweak UI so thumbnail view is closer to the Project Browser.
    • Use Alt+Left/Right to cycle through search tabs.
    • Various QueryEngine improvements and optimizations.
    • Wrap around the list selection.
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