Class IAPListener.OnPurchasesFetchedEvent
Type of event fired after fetching purchases.
Implements
Inherited Members
UnityEvent<Orders>.AddListener(UnityAction<Orders>)
UnityEvent<Orders>.RemoveListener(UnityAction<Orders>)
UnityEvent<Orders>.Invoke(Orders)
UnityEventBase.ToString()
Namespace: UnityEngine.Purchasing
Assembly: Unity.Purchasing.Codeless.dll
Syntax
[Serializable]
public class IAPListener.OnPurchasesFetchedEvent : UnityEvent<Orders>, ISerializationCallbackReceiver