Class IAPButton.OnPurchaseFetchedEvent
Type of event fired for each fetched purchase.
Implements
Inherited Members
UnityEvent<Order>.AddListener(UnityAction<Order>)
UnityEvent<Order>.RemoveListener(UnityAction<Order>)
UnityEvent<Order>.Invoke(Order)
UnityEventBase.ToString()
Namespace: UnityEngine.Purchasing
Assembly: Unity.Purchasing.Codeless.dll
Syntax
[Serializable]
public class IAPButton.OnPurchaseFetchedEvent : UnityEvent<Order>, ISerializationCallbackReceiver