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    Registering your store

    Call the RegisterStore method supplying a name for your store and your implementation, which must implement the IStore interface.

    public override void Configure() {
        RegisterStore(“GooglePlay”, InstantiateMyStore());
    }
    
    private void InstantiateMyStore() {
        if (Application.platform == RuntimePlatform.Android) {
            return new MyAlternativeGooglePlayImplementation ();
        }
        return null;
    }
    

    The store name must match the name developers use when defining products for your store so Unity IAP uses the correct product identifiers when addressing your store.

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