Class IAPListener.OnPurchaseFailedEvent
Type of event fired after a failed purchase of a product.
Inheritance
IAPListener.OnPurchaseFailedEvent
Implements
Inherited Members
UnityEvent<Product, PurchaseFailureReason>.AddListener(UnityAction<Product, PurchaseFailureReason>)
UnityEvent<Product, PurchaseFailureReason>.RemoveListener(UnityAction<Product, PurchaseFailureReason>)
UnityEvent<Product, PurchaseFailureReason>.Invoke(Product, PurchaseFailureReason)
UnityEventBase.ToString()
Namespace: UnityEngine.Purchasing
Assembly: UnityEngine.Purchasing.Codeless.dll
Syntax
[Serializable]
public class IAPListener.OnPurchaseFailedEvent : UnityEvent<Product, PurchaseFailureReason>, ISerializationCallbackReceiver