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    Class IAPButtonMenu

    IAPButtonMenu class creates options in menus to create the IAPButton.

    Inheritance
    object
    IAPButtonMenu
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEditor.Purchasing
    Assembly: UnityEditor.Purchasing.dll
    Syntax
    public static class IAPButtonMenu

    Methods

    CreateUnityCodelessIAPButton()

    Add option to create a CodelessIAPButton from the Window/UnityIAP menu.

    Declaration
    [MenuItem("Services/In-App Purchasing/Create IAP Button", false, 100)]
    public static void CreateUnityCodelessIAPButton()

    CreateUnityIAPButton()

    Add option to create a IAPButton from the Window/UnityIAP menu.

    Declaration
    [MenuItem("Services/In-App Purchasing/Create IAP Button (Legacy)", false, 101)]
    public static void CreateUnityIAPButton()

    GameObjectCreateUnityCodelessIAPButton()

    Add option to create a CodelessIAPButton from the GameObject menu.

    Declaration
    [MenuItem("GameObject/In-App Purchasing/IAP Button", false, 10)]
    public static void GameObjectCreateUnityCodelessIAPButton()

    GameObjectCreateUnityIAPButton()

    Add option to create a IAPButton from the GameObject menu.

    Declaration
    [MenuItem("GameObject/In-App Purchasing/IAP Button (Legacy)", false, 11)]
    public static void GameObjectCreateUnityIAPButton()
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