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    Class CrossPlatformValidator

    Class that validates receipts on multiple platforms that support the Security module. Note that this currently only supports GooglePlay and Apple platforms.

    Inheritance
    object
    CrossPlatformValidator
    Inherited Members
    object.ToString()
    object.Equals(object)
    object.Equals(object, object)
    object.ReferenceEquals(object, object)
    object.GetHashCode()
    object.GetType()
    object.MemberwiseClone()
    Namespace: UnityEngine.Purchasing.Security
    Assembly: solution.dll
    Syntax
    public class CrossPlatformValidator

    Constructors

    Name Description
    CrossPlatformValidator(byte[], byte[], byte[], string)

    Constructs an instance and checks the validity of the certification keys which uses a common bundle ID for Apple and GooglePlay.

    CrossPlatformValidator(byte[], byte[], byte[], string, string, string)

    Constructs an instance and checks the validity of the certification keys.

    CrossPlatformValidator(byte[], byte[], string)

    Constructs an instance and checks the validity of the certification keys which only takes input parameters for the supported platforms and uses a common bundle ID for Apple and GooglePlay.

    CrossPlatformValidator(byte[], byte[], string)

    Constructs an instance and checks the validity of the certification keys which only takes input parameters for the supported platforms and uses a common bundle ID for Apple and GooglePlay.

    CrossPlatformValidator(byte[], byte[], string, string)

    Constructs an instance and checks the validity of the certification keys which only takes input parameters for the supported platforms.

    CrossPlatformValidator(byte[], byte[], string, string)

    Constructs an instance and checks the validity of the certification keys which only takes input parameters for the supported platforms.

    Methods

    Name Description
    Validate(string)

    Validates a receipt.

    Validate(string)

    Validates a receipt.

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