Class CrossPlatformValidator
Class that validates receipts on multiple platforms that support the Security module. Note that this currently only supports GooglePlay and Apple platforms.
Inherited Members
Namespace: UnityEngine.Purchasing.Security
Assembly: solution.dll
Syntax
public class CrossPlatformValidator
Constructors
| Name | Description |
|---|---|
| CrossPlatformValidator(byte[], byte[], byte[], string) | Constructs an instance and checks the validity of the certification keys which uses a common bundle ID for Apple and GooglePlay. |
| CrossPlatformValidator(byte[], byte[], byte[], string, string, string) | Constructs an instance and checks the validity of the certification keys. |
| CrossPlatformValidator(byte[], byte[], string) | Constructs an instance and checks the validity of the certification keys which only takes input parameters for the supported platforms and uses a common bundle ID for Apple and GooglePlay. |
| CrossPlatformValidator(byte[], byte[], string) | Constructs an instance and checks the validity of the certification keys which only takes input parameters for the supported platforms and uses a common bundle ID for Apple and GooglePlay. |
| CrossPlatformValidator(byte[], byte[], string, string) | Constructs an instance and checks the validity of the certification keys which only takes input parameters for the supported platforms. |
| CrossPlatformValidator(byte[], byte[], string, string) | Constructs an instance and checks the validity of the certification keys which only takes input parameters for the supported platforms. |
Methods
| Name | Description |
|---|---|
| Validate(string) | Validates a receipt. |
| Validate(string) | Validates a receipt. |