Class ProductMetadata
Metadata for the product, namely that which is relevant to the store subsystem
Namespace: UnityEngine.Purchasing
Syntax
public class ProductMetadata : object
Constructors
ProductMetadata()
Default constructor
Declaration
public ProductMetadata()
ProductMetadata(String, String, String, String, Decimal)
Parametrized constructor
Declaration
public ProductMetadata(string priceString, string title, string description, string currencyCode, decimal localizedPrice)
Parameters
| Type | Name | Description |
|---|---|---|
| String | priceString | The price, as a string. |
| String | title | The title of the product. |
| String | description | The description of the product. |
| String | currencyCode | The currency code of the localized price. |
| Decimal | localizedPrice | The localized price, by currency. |
Properties
isoCurrencyCode
The product's currency in ISO 4217 format eg GBP, USD etc.
Declaration
public string isoCurrencyCode { get; }
Property Value
| Type | Description |
|---|---|
| String |
localizedDescription
Gets the localized description, as retrieved from the store subsystem; Apple, Google etc.
Declaration
public string localizedDescription { get; }
Property Value
| Type | Description |
|---|---|
| String |
localizedPrice
The product's price, denominated in the currency
indicated by isoCurrencySymbol.
Declaration
public decimal localizedPrice { get; }
Property Value
| Type | Description |
|---|---|
| Decimal |
localizedPriceString
Gets the localized price. This is the price formatted with currency symbol.
Declaration
public string localizedPriceString { get; }
Property Value
| Type | Description |
|---|---|
| String | The localized price string. |
localizedTitle
Gets the localized title, as retrieved from the store subsystem; Apple, Google etc.
Declaration
public string localizedTitle { get; }
Property Value
| Type | Description |
|---|---|
| String |