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    Changelog

    [2.2.4] - 2021-11-25

    • To remain compliant with Unity Editor rules (2021.2 and above,) the UDP package no longer drops its assets in the Android folder

    [2.2.3] - 2021-10-15

    • Fix compilation error CS0103 when imported together with Tutorial Framework 2.0.0 package

    [2.2.2] - 2021-06-29

    • Misc bugfixes and optimization

    [2.2.1] - 2021-05-26

    • Misc bugfixes and optimization

    [2.2.0] - 2021-05-06

    • Support of Editor Play mode (Uses IAP products defined locally; UDP methods are stubbed: Purchase and Consume will always be successful; Editor console outputs)
    • New Purchase() callback status: onPurchasePending
    • Scripting API documentation update
    • Inclusion of an Implementation Guide that uses the In-Editor Tutorial framework (in Unity Editor 2019.4 and above)
    • Information architecture changes to comply with the centralization of Services in the Package Manager
    • Misc bugfixes and optimization

    [2.1.6] - 2021-01-31

    • Remove useless file

    [2.1.5] - 2021-01-31

    • Minor fix
    • UI and UX refinement in the UDP screens

    [2.1.4] - 2020-12-03

    • Minor fix

    [2.1.3] - 2020-12-03

    • Bug fix

    [2.1.2] - 2020-11-30

    • Bug fix

    [2.1.1] - 2020-11-24

    • Update documentation; bug fix

    [2.1.0] - 2020-10-28

    • UI and UX refinement in the UDP screens
    • Sandbox environment improvements: more instructions, confirmation screens, method call notifications

    [2.0.2] - 2020-08-28

    • documentation update to 2.0.0

    [2.0.1] - 2020-06-11

    • Fix developer payload missing issue in UDP sandbox.

    [2.0.0] - 2020-06-05

    • Package interoperability with Unity IAP: the Unity IAP package can now work directly with the UDP Package instead of maintaining its own UDP dll.
    • User permissions can be set at the Project level.
    • UDP Settings: inspector window activated when invoking the asset file; faster load and sync times.
    • General code refinements.

    [1.3.1] - 2020-04-17

    • fix inconsistency when displaying prices returned by the stores;
    • documentation update to v1.3.

    [1.3.0] - 2020-01-06

    • dropping UDP info in persistent data path (for co-op with services such as Remote Config, deltaDNA, etc).

    [1.2.0] - 2019-09-10

    • injection of SDK version information into app manifest;
    • premium game support.

    [1.1.3] - 2019-07-29

    • ability to delete Sandbox Test Accounts;
    • added syntax check of IAP Product ID fields;
    • user permissions aligned between Unity editor and UDP console;
    • improved security around the transmission of telemetry data (the data you see in your reporting dashboard) between the repacked games and the UDP backend;
    • misc bugfixes to meet verified-package quality expectations (though package remains in preview)

    [1.1.2] - 2019-07-11

    • Fix the init failure on some devices.

    [1.1.1] - 2019-07-07

    • Small bug fix

    [1.1.0] - 2019-06-27

    • Optimize the procedure of generating clients.
    • Remove annoying NPE error log.
    • Some little bug fixes
    • Add custom UDP Application class: UdpExtendedApplication. If you want to make your own Application class, please extend UdpExtendedApplication.

    [1.0.3] - 2019-02-22

    • Merge the IAP catalog and GameSettings together.
    • Change the UI of GameSettings.
    • Remove dependence on permission "READ_PHONE_STATE"
    • Fix a bug that GameSettings.asset may report a NPE error.

    [1.0.0] - 2019-01-25

    • Update version number.
    • Update description.

    [0.2.8] - 2019-01-25

    • Fix some bugs

    [0.2.6] - 2018-12-06

    • First commit to Packman.
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