Sandbox environment improvements: more instructions, confirmation screens, method call notifications
[2.0.2] - 2020-08-28
documentation update to 2.0.0
[2.0.1] - 2020-06-11
Fix developer payload missing issue in UDP sandbox.
[2.0.0] - 2020-06-05
Package interoperability with Unity IAP: the Unity IAP package can now work directly with the UDP Package instead of maintaining its own UDP dll.
User permissions can be set at the Project level.
UDP Settings: inspector window activated when invoking the asset file; faster load and sync times.
General code refinements.
[1.3.1] - 2020-04-17
fix inconsistency when displaying prices returned by the stores;
documentation update to v1.3.
[1.3.0] - 2020-01-06
dropping UDP info in persistent data path (for co-op with services such as Remote Config, deltaDNA, etc).
[1.2.0] - 2019-09-10
injection of SDK version information into app manifest;
premium game support.
[1.1.3] - 2019-07-29
ability to delete Sandbox Test Accounts;
added syntax check of IAP Product ID fields;
user permissions aligned between Unity editor and UDP console;
improved security around the transmission of telemetry data (the data you see in your reporting dashboard) between the repacked games and the UDP backend;
misc bugfixes to meet verified-package quality expectations (though package remains in preview)
[1.1.2] - 2019-07-11
Fix the init failure on some devices.
[1.1.1] - 2019-07-07
Small bug fix
[1.1.0] - 2019-06-27
Optimize the procedure of generating clients.
Remove annoying NPE error log.
Some little bug fixes
Add custom UDP Application class: UdpExtendedApplication. If you want to make your own Application class, please extend UdpExtendedApplication.
[1.0.3] - 2019-02-22
Merge the IAP catalog and GameSettings together.
Change the UI of GameSettings.
Remove dependence on permission "READ_PHONE_STATE"
Fix a bug that GameSettings.asset may report a NPE error.