Building your game and deploying it to the UDP console
Building your game locally
Build an APK from the Editor (File > Build Settings > Android > Build). For more information, see Getting started with Android development.
Note: Make sure you save your IAP Catalog before building your game. If you’re using UDP via Unity IAP, make sure that you’ve set UDP as a build target.
Uploading your game APK to the UDP console
Follow these steps to directly upload your build to the UDP Console. Note that the UDP console only accepts APKs with a UDP implementation.
- On the UDP Console, select your Project in My Games.
- In the Game Info tab, go to the Binary section to upload the APK file (and OBB files, if any) of your game.
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You can also deploy your game to the UDP console in the following ways:
- Upload your APK to CloudBuild, and deploy it to UDP from there.
- Build your game with CloudBuild, and deploy it to UDP from there.
These ways are covered in Using CloudBuild with UDP.
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