Class ReflectedPropertyBag<TContainer>
Inheritance
ReflectedPropertyBag<TContainer>
Syntax
public class ReflectedPropertyBag<TContainer> : PropertyBag<TContainer>, IPropertyBag<TContainer>, IPropertyBag
Type Parameters
Name |
Description |
TContainer |
|
Methods
Accept<TVisitor>(ref TContainer, ref TVisitor, ref ChangeTracker)
Declaration
public override void Accept<TVisitor>(ref TContainer container, ref TVisitor visitor, ref ChangeTracker changeTracker)
where TVisitor : IPropertyVisitor
Parameters
Type |
Name |
Description |
TContainer |
container |
|
TVisitor |
visitor |
|
ChangeTracker |
changeTracker |
|
Type Parameters
Name |
Description |
TVisitor |
|
Overrides
Unity.Properties.PropertyBag<TContainer>.Accept<TVisitor>(TContainer, TVisitor, Unity.Properties.ChangeTracker)
AddCollectionProperty<TProperty, TValue>(TProperty)
Declaration
public void AddCollectionProperty<TProperty, TValue>(TProperty property)
where TProperty : ICollectionProperty<TContainer, TValue>
Parameters
Type |
Name |
Description |
TProperty |
property |
|
Type Parameters
Name |
Description |
TProperty |
|
TValue |
|
AddProperty<TProperty, TValue>(TProperty)
Declaration
public void AddProperty<TProperty, TValue>(TProperty property)
where TProperty : IProperty<TContainer, TValue>
Parameters
Type |
Name |
Description |
TProperty |
property |
|
Type Parameters
Name |
Description |
TProperty |
|
TValue |
|
FindProperty<TCallback>(String, ref TContainer, ref ChangeTracker, ref TCallback)
Declaration
public override bool FindProperty<TCallback>(string name, ref TContainer container, ref ChangeTracker changeTracker, ref TCallback action)
where TCallback : IPropertyGetter<TContainer>
Parameters
Type |
Name |
Description |
String |
name |
|
TContainer |
container |
|
ChangeTracker |
changeTracker |
|
TCallback |
action |
|
Returns
Type Parameters
Name |
Description |
TCallback |
|
Overrides
Unity.Properties.PropertyBag<TContainer>.FindProperty<TAction>(System.String, TContainer, Unity.Properties.ChangeTracker, TAction)
Extension Methods
Did you find this page useful? Please give it a rating:
Thanks for rating this page!
What kind of problem would you like to report?
Thanks for letting us know! This page has been marked for review based on your feedback.
If you have time, you can provide more information to help us fix the problem faster.
Provide more information
You've told us this page needs code samples. If you'd like to help us further, you could provide a code sample, or tell us about what kind of code sample you'd like to see:
You've told us there are code samples on this page which don't work. If you know how to fix it, or have something better we could use instead, please let us know:
You've told us there is information missing from this page. Please tell us more about what's missing:
You've told us there is incorrect information on this page. If you know what we should change to make it correct, please tell us:
You've told us this page has unclear or confusing information. Please tell us more about what you found unclear or confusing, or let us know how we could make it clearer:
You've told us there is a spelling or grammar error on this page. Please tell us what's wrong:
You've told us this page has a problem. Please tell us more about what's wrong:
Thank you for helping to make the Unity documentation better!
Your feedback has been submitted as a ticket for our documentation team to review.
We are not able to reply to every ticket submitted.