Class DelayedValueAttribute
Attribute used to make a float, int, or string value be delayed.
When this attribute is used, the float, int, or text field will not return a new value until the user has pressed enter or focus is moved away from the field.
Inherited Members
Namespace: Unity.Properties.UI
Syntax
[AttributeUsage(AttributeTargets.Property | AttributeTargets.Field, AllowMultiple = false, Inherited = true)]
public class DelayedValueAttribute : InspectorAttribute, _Attribute