Textures View
The Textures View shows all textures in the project's Assets folder, along with their properties and asset import settings.
Note: The Packages folder is excluded from this scan; only the Assets folder is reviewed.
The table columns are as follows:
Column Name | Column Description |
---|---|
Name | The texture file name. |
Shape | The TextureImporterShape: Texture2D, TextureCube, Texture2DArray or Texture3D. |
Importer Type | The TextureImporterType that is selected in the texture's Importer settings. |
Format | The texture format of the imported texture asset on the analysis target platform. |
Compression | The TextureImporterCompression option for the analysis target platform. This may be the value set in the Default tab of the importer, or may have been overridden on the Platform tab. |
MipMaps | Whether the Generate Mip Maps checkbox is ticked in the import settings. |
Readable | Whether the Read/Write Enabled checkbox is ticked in the import settings. |
Resolution | Resolution of the imported texture asset. May differ from the source asset resolution depending on the import settings. |
Size | File size of the imported texture asset. |
Streaming | Whether the Streaming Mipmaps checkbox is ticked in the import settings. |
Path | The full path to the source asset within the Assets folder. |