Avatars View
The Avatars View shows all Avatar assets in the project's Assets folder, along with their properties and asset import settings.
Note: The Packages folder is excluded from this scan; only the Assets folder is reviewed.
The table columns are as follows:
Column Name | Column Description | |
---|---|---|
Name | The Avatar asset file name. | |
Valid? | Shows a tick if the Avatar is a valid mecanim avatar. It can be a generic avatar or a human avatar. | |
Human? | Shows a tick if the Avatar is a valid human avatar. | |
Human Bones | If the Avatar is human, shows the number of mappings between Mecanim bones names and bone names in the rig. | |
Skeleton Bones | If the Avatar is human, shows the number of bone Transforms in the model. | |
Upper Arm Twist | If the Avatar is human, shows how much rotation is applied to the shoulder and elbow. A twist of 0 applies entirely to the shoulder, 1 applies entirely to the elbow. | |
Lower Arm Twist | If the Avatar is human, shows how much rotation is applied to the wrist and elbow. A twist of 0 applies entirely to the elbow, 1 applies entirely to the wrist. | |
Upper Leg Twist | If the Avatar is human, shows how much rotation is applied to the thigh and knee. A twist of 0 applies entirely to the this, 1 applies entirely to the knee. | |
Lower Leg Twist | If the Avatar is human, shows how much rotation is applied to the knee and ankle. A twist of 0 applies entirely to the knee, 1 applies entirely to the ankle. | |
Arm Stretch | If the Avatar is human, shows the amount by which arms are allowed to stretch to reach targets when using Inverse Kinematics (IK). | |
Leg Stretch | If the Avatar is human, shows the amount by which legs are allowed to stretch to reach targets when using Inverse Kinematics (IK). | |
Feet Spacing | If the Avatar is human, shows the minimum distance between the avatar's feet during IK movement. | |
Translation DoF? | Shows a tick if the Avatar is human and has a translation Degree of Freedom (DoF) on its Spine, Chest, Neck, Should or Upper Leg bones. | |
Size | File size of the imported Avatar asset. | |
Path | The full path to the source asset within the Assets folder. |