Namespace UnityEngine.ProGrids
Classes
IgnoreSnap
Assigns this script to a GameObject to tell ProGrids to ignore snapping on it. Child objects are still subject to snapping.
ProGridsConditionalSnapAttribute
This class is obsolete. Use the [[IConditionalSnap]] interface instead.
ProGridsNoSnapAttribute
Applies this attribute to a MonoBehaviour to disable grid snapping on the parent object.
Interfaces
IConditionalSnap
Implements this interface in a MonoBehaviour to dynamically enable or disable grid snapping on the parent. GameObject.