Method SetUVs
SetUVs(int, List<Vector4>)
Sets the mesh UVs per channel. Channels 0 and 1 are cast to Vector2, but channels 2 and 3 remain Vector4.
Declaration
public void SetUVs(int channel, List<Vector4> uvs)
Parameters
Type | Name | Description |
---|---|---|
int | channel | The index of the UV channel to copy values to. The valid range is |
List<Vector4> | uvs | The list of new UV values. |
Remarks
Does not apply to mesh (use Refresh to reflect changes after application).