Enum MeshSyncState
Describes why a ProBuilderMesh is out of sync with its MeshFilter component.
Namespace: UnityEngine.ProBuilder
Assembly: Unity.ProBuilder.dll
Syntax
public enum MeshSyncState
Fields
Name | Description |
---|---|
InSync | The mesh is in sync. |
Lightmap | The mesh is valid, but does not have a UV2 channel. |
NeedsRebuild | The component data is not up to date with the compiled mesh. |
Null | The MeshFilter mesh is null. |