Event selectionUpdated
Raised any time the ProBuilder editor refreshes the selection. This is called every frame when interacting with mesh elements, and after any mesh operation.
Namespace: UnityEditor.ProBuilder
Assembly: Unity.ProBuilder.Editor.dll
Syntax
public static event Action<IEnumerable<ProBuilderMesh>> selectionUpdated
Returns
Type | Description |
---|---|
Action<IEnumerable<ProBuilderMesh>> |