Enum PivotLocation
Describes the type of pivot ProBuilder assigns by default when it creates new primitives.
Namespace: UnityEngine.ProBuilder
Syntax
public enum PivotLocation
Fields
Name | Description | Value |
---|---|---|
Center | Place the pivot in the middle of the bounding box. |
0 |
FirstCorner | Place the pivot at the "first corner" (the first corner vertex defined) of the bounding box. |
1 |