docs.unity3d.com
    Show / Hide Table of Contents

    Conform Normals icon Conform Normals (Objects)

    The Conform Normals action sets all face normals on the selected object to the same relative direction.

    ProBuilder uses the direction that most of the faces on the object are already facing.

    Change the normals on all faces of the selected object

    In this example, the majority of the normals on this shape are pointing towards the Camera, so after applying this action, all normals point in the same direction.

    Tip: You can also launch this action from the ProBuilder menu (Tools > ProBuilder > Object > Conform Object Normals).

    Back to top
    Terms of use
    Copyright © 2023 Unity Technologies — Terms of use
    • Legal
    • Privacy Policy
    • Cookies
    • Do Not Sell or Share My Personal Information
    • Your Privacy Choices (Cookie Settings)
    "Unity", Unity logos, and other Unity trademarks are trademarks or registered trademarks of Unity Technologies or its affiliates in the U.S. and elsewhere (more info here). Other names or brands are trademarks of their respective owners.
    Generated by DocFX on 18 October 2023