Class CombineMeshes
Provides methods for merging multiple ProBuilderMesh objects into a single mesh.
Inheritance
CombineMeshes
Syntax
public static class CombineMeshes
Methods
Combine(IEnumerable<ProBuilderMesh>, ProBuilderMesh)
Merges a collection of ProBuilderMesh objects into as few meshes as possible. It re-uses the meshTarget
object as the first
destination for the first maxVertexCount -1 vertices. If the sum of vertices is above maxVertexCount - 1,
it generates new meshes unless there is a single mesh left. In that case it appends it to the return list.
Declaration
public static List<ProBuilderMesh> Combine(IEnumerable<ProBuilderMesh> meshes, ProBuilderMesh meshTarget)
Parameters
Type |
Name |
Description |
IEnumerable<ProBuilderMesh> |
meshes |
A collection of meshes to merge. This collection should include the meshTarget object.
|
ProBuilderMesh |
meshTarget |
A mesh to use as the starting point for merging and which will be kept as a reference (target).
|
Returns
Type |
Description |
List<ProBuilderMesh> |
A list of merged meshes. In most cases this is a single mesh corresponding to meshTarget . However it can be multiple in cases
where the resulting vertex count exceeds the maximum allowable value.
|
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