Enum MeshArrays
Defines a bitmask describing the mesh attributes.
Namespace: UnityEngine.ProBuilder
Syntax
[Flags]
public enum MeshArrays
Fields
Name | Description | Value |
---|---|---|
Position | Vertex positions. |
1 |
Texture0 | First UV channel. |
2 |
Lightmap | Second UV channel. Commonly called UV2 or Lightmap UVs in Unity terms. |
4 |
Texture1 | Second UV channel. Commonly called UV2 or Lightmap UVs in Unity terms. |
4 |
Texture2 | Third UV channel. |
8 |
Texture3 | Vertex UV4. |
16 |
Color | Vertex colors. |
32 |
Normal | Vertex normals. |
64 |
Tangent | Vertex tangents. |
128 |
All | All ProBuilder stored mesh attributes. |
255 |