Tool panels
This portion of the ProBuilder toolbar provides access to most of the ProBuilder windows and components.
Note: Some actions also have extra options or custom settings available. The tool buttons have a special indicator in the top right corner (shown as a gear icon in the first tool icon in the image above). The documentation for each tool includes information about these options.
New Shape
Use the Shape Tool window to create new ProBuilder Mesh shapes such as cylinders, arches, and stairs.
For more information, see the Shape Tool window reference.
New Poly Shape
Use the Poly Shape component to create a custom 2-dimensional shape and then extrude that shape to create a custom 3-dimensional Mesh.
For more information, see the Poly Shape component reference.
New Bezier Shape
Use the Bezier Shape component to define a bezier curve around which ProBuilder extrudes a Mesh.
Warning: Bezier shapes are experimental, meaning that they are still under development, and might reduce ProBuilder's stability. Please use with caution.
For more information, see the Bezier Shape component reference.
Smoothing
Use the Smooth Group Editor window to create a smooth and rounded look.
For more information, see the Smooth Group Editor window reference.
Vertex Colors
Use the Vertex Colors window to apply or paint vertex colors onto Meshes.
For more information, see the Vertex Colors window reference.
Material Editor
Use the Material Editor window to apply Materials to objects or faces.
For more information, see the Material Editor window reference.
UV Editor
Use the UV Editor window to apply textures to objects or faces. You can also use it to automatically or manually wrap and unwrap textures.
For more information, see the UV Editor window reference.