Repair
Use this sub-menu to access several helper scripts that repair problems with ProBuilder Meshes in the Scene.
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Rebuild All ProBuilder Objects
Rebuilds Mesh representations from stored ProBuilder data for each GameObject in the Scene. If you have a lot of GameObjects in a Scene, this can take a while.
Rebuild Shared Indexes Cache
Discards all shared vertex position data and rebuilds based on proximity.
Remove Degenerate Triangles
Deletes triangles on a Mesh that are either taking up no space, or are duplicates.
Convert to Package Manager
Use this script if you are upgrading an older ProBuilder project to this version.
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