Class MeshImporter
Responsible for importing UnityEngine.Mesh data to a ProBuilderMesh component.
Namespace: UnityEngine.ProBuilder.MeshOperations
Syntax
public sealed class MeshImporter
Constructors
MeshImporter(GameObject)
Declaration
public MeshImporter(GameObject gameObject)
Parameters
Type | Name | Description |
---|---|---|
GameObject | gameObject |
MeshImporter(Mesh, Material[], ProBuilderMesh)
Create a new ProBuilderMesh importer instance.
Declaration
public MeshImporter(Mesh sourceMesh, Material[] sourceMaterials, ProBuilderMesh destination)
Parameters
Type | Name | Description |
---|---|---|
Mesh | sourceMesh | The Mesh asset to import vertex data from. |
Material[] | sourceMaterials | The materials to assign to the ProBuilderMesh renderer. |
ProBuilderMesh | destination | The ProBuilderMesh asset to write vertex data to. |
MeshImporter(ProBuilderMesh)
Declaration
[Obsolete]
public MeshImporter(ProBuilderMesh destination)
Parameters
Type | Name | Description |
---|---|---|
ProBuilderMesh | destination |
Methods
Import(GameObject, MeshImportSettings)
Declaration
[Obsolete]
public bool Import(GameObject go, MeshImportSettings importSettings = null)
Parameters
Type | Name | Description |
---|---|---|
GameObject | go | |
MeshImportSettings | importSettings |
Returns
Type | Description |
---|---|
Boolean |
Import(MeshImportSettings)
Import mesh data from a GameObject's MeshFilter.sharedMesh and MeshRenderer.sharedMaterials.
Declaration
public void Import(MeshImportSettings importSettings = null)
Parameters
Type | Name | Description |
---|---|---|
MeshImportSettings | importSettings | Optional settings parameter defines import customization properties. |
Exceptions
Type | Condition |
---|---|
NotSupportedException | Import only supports triangle and quad mesh topologies. |