Class EditorUtility
Utilities for working in Unity editor.
Inheritance
EditorUtility
Syntax
public static class EditorUtility
Methods
SetGizmoIconEnabled(Type, Boolean)
Declaration
public static void SetGizmoIconEnabled(Type script, bool enabled)
Parameters
SynchronizeWithMeshFilter(ProBuilderMesh)
Ensure that this object has a valid mesh reference, and the geometry is current. If it is not valid, this function will attempt to repair the sync state.
Declaration
public static void SynchronizeWithMeshFilter(ProBuilderMesh mesh)
Parameters
See Also
Events
meshCreated
Declaration
public static event Action<ProBuilderMesh> meshCreated
Event Type
Type |
Description |
Action<ProBuilderMesh> |
Subscribe to this delegate to be notified when a new mesh has been created and initialized through ProBuilder.
|
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