Table of Content | ProBuilder | 4.1.2
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    • About ProBuilder
      • Getting started
      • Edit modes
      • Installing ProBuilder
      • Helpful links
    • Interacting with ProBuilder
      • The Edit mode toolbar
      • The ProBuilder toolbar
        • Tool panels
        • Selection tools
        • Object tools
        • Vertex tools
        • Edge tools
        • Face tools
      • The ProBuilder menu
        • ProBuilder Window
        • Editors
        • Dimensions Overlay
        • Selection
        • Interaction
        • Object
        • Geometry
        • Materials
        • Vertex Colors
        • Experimental
        • Repair
        • Debug
        • Actions
      • ProBuilder hotkeys
    • Creating Meshes
      • Pre-defined shape
      • Polygon shape
      • Bezier shape
    • Editing Meshes
      • Common editing tasks
      • Modeling tips for novices
      • Setting vertex colors
    • Materials, Shaders, Textures, and UVs
      • Creating and applying Materials
      • Mapping Textures with UVs
      • Smoothing hard edges
    • Customizing ProBuilder
    • Exporting and re-importing
    • Tool reference
      • Bevel - Edges
      • Bevel - Faces
      • Bridge Edges
      • Center Pivot
      • Collapse Vertices
      • Conform Normals - Faces
      • Conform Normals - Objects
      • Connect Edges
      • Connect Vertices
      • Delete Faces
      • Detach Faces
      • Export
      • Extrude Edges
      • Extrude Faces
      • Fill Hole - Edges
      • Fill Hole - Vertices
      • Flip Face Edge
      • Flip Face Normals
      • Flip Normals - Objects
      • Freeze Transform
      • Grow Selection
      • Insert Edge Loop
      • Inset
      • Invert Selection
      • Lightmap UVs
      • Merge Faces
      • Merge Objects
      • Mirror Objects
      • Orientation
      • ProBuilderize
      • Rect
      • Select by Colors
      • Select by Material
      • Select Edge Loop
      • Select Edge Ring
      • Select Face Loop
      • Select Face Ring
      • Select Smoothing Group
      • Select Hidden
      • Select Holes
      • Set Collider
      • Set Pivot - Edges
      • Set Pivot - Faces
      • Set Pivot - Vertices
      • Set Trigger
      • Shift
      • Shrink Selection
      • Split Vertices
      • Subdivide Edges
      • Subdivide Faces
      • Subdivide Object
      • Triangulate Faces
      • Triangulate - Objects
      • Weld Vertices
    • Component and window reference
      • Lightmap UV Editor window
      • Material Editor window
      • Poly Shape component
      • Positions Editor window
      • Pro Builder Mesh component
      • ProBuilder Preferences window
      • Shape Tool window
        • Arch
        • Cone
        • Cube
        • Custom
        • Cylinder
        • Door
        • Pipe
        • Plane
        • Prism
        • Sphere
        • Sprite
        • Stair
        • Torus
      • Smooth Group Editor window
      • UV Editor window
        • UV Editor toolbar
        • UV drop-down menu
        • Actions Panel: Auto UV Mode
        • Actions Panel: Manual UV Mode
      • Vertex Colors window
    • Troubleshooting
    • Experimental features
      • Bezier Shape component
      • Boolean window
    • Scripting API overview
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