Class MeshImporter
Responsible for importing UnityEngine.Mesh data to a ProBuilderMesh component.
Namespace: UnityEngine.ProBuilder.MeshOperations
Syntax
public sealed class MeshImporter
Constructors
MeshImporter(ProBuilderMesh)
Create a new MeshImporter instance.
Declaration
public MeshImporter(ProBuilderMesh target)
Parameters
| Type | Name | Description |
|---|---|---|
| ProBuilderMesh | target | The ProBuilderMesh component that will be initialized with the imported mesh attributes. |
Methods
Import(Mesh, Material[], MeshImportSettings)
Import mesh data from a GameObject's MeshFilter.sharedMesh and MeshRenderer.sharedMaterials.
Declaration
public void Import(Mesh originalMesh, Material[] materials = null, MeshImportSettings importSettings = null)
Parameters
| Type | Name | Description |
|---|---|---|
| Mesh | originalMesh | The UnityEngine.Mesh to extract attributes from. |
| Material[] | materials | The materials array corresponding to the originalMesh submeshes. |
| MeshImportSettings | importSettings | Optional settings parameter defines import customization properties. |
Exceptions
| Type | Condition |
|---|---|
| NotSupportedException | Import only supports triangle and quad mesh topologies. |