UV Editor toolbar
This first group of buttons contains shortcuts to the standard Unity manipulation modes. These have exactly the same effect as the main Unity toolbar buttons.
The third group of buttons contain buttons to perform the following actions:
- Scope controls: Control how Unity's standard transform tools behave.
- Texture preview: Toggle whether the UV Viewer displays the face's Texture.
- Save UV image: Create UV Templates from the current UV mapping.
When Scope controls are on (), you can use Unity's standard Move, Rotate, and Scale tools to directly manipulate UVs in the scene, without affecting geometry.
When Scope controls are off (), the Move, Rotate, and Scale tools return to normal geometry actions.
When you use the Transform tools in the UV Viewer, you can snap to increments with the Ctrl (Windows) or Cmd (macOS) modifiers. To customize the size of these increment values, set the UV Snap Increment preference.
When Texture preview is on (), the selected face's Texture appears in the UV Viewer. This preview makes it easier to fit the UV to the Texture.
When Texture preview is off (), the Texture does not appear in the UV Viewer.
Save UV image
Click the Camera icon () to open the Save UV Image window. You can use this window to render a UV Template for texture map painting, atlasing, and sprite sheets.
|Image Size||Choose the total size for the rendered template. ProBuilder always renders the image as a square.|
|Hide Grid||Enable this option to prevent the grid from appearing in the rendered image.|
|Line Color||Choose the color that you want ProBuilder to use for rendering the UV lines.|
|Transparent Background||Enable this option to render a transparent background.|
|Background Color||Choose the color that you want ProBuilder to use for the background. This option is only available when the Transparent Background property is disabled.|
When you are satisfied with the options on this window, click the Save UV Template button. A file browser opens so you can choose the filename and location where you want to save the file.