Namespace UnityEditor.SettingsManagement
Classes
ProjectSettingsRepository
A settings repository that stores data to a JSON file.
Settings
The Settings class is provides an interface for getting and setting preference values. It manages the available
ISettingsRepository
instances.
SettingsGUILayout
Extension methods for GUILayout that also implement settings-specific functionality.
SettingsGUILayout.IndentedGroup
Create an indented GUI section.
SettingsKeyAttribute
Register a field with Settings, but do not automatically create a property field in the SettingsProvider. Unlike UserSettingAttribute, this attribute is valid for instance properties as well as static. These values will not be shown in the SettingsProvider, but will have their stored values cleared when "Reset All" is invoked.
UserSetting<T>
A generic implementation of IUserSetting.
UserSettingAttribute
Register a static field of type IUserSetting with the UserSettingsProvider window.
UserSettingBlockAttribute
UserSettingBlock allows you add a section of settings to a category.
UserSettingsProvider
A
UserSettingsRepository
A settings repository backed by the UnityEditor.EditorPrefs class.
Interfaces
ISettingsRepository
A settings repository is responsible for implementing the saving and loading of values.
IUserSetting
Types implementing IUserSetting are eligible for use with UserSettingAttribute, which enables fields to automatically populate the UserSettingsProvider interface.