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    Enum PostProcessLayer.Antialiasing

    Builtin anti-aliasing methods.

    Namespace: UnityEngine.Rendering.PostProcessing
    Assembly: Unity.Postprocessing.Runtime.dll
    Syntax
    public enum PostProcessLayer.Antialiasing

    Fields

    Name Description
    FastApproximateAntialiasing

    Fast Approximate Anti-aliasing (FXAA). Fast but low quality.

    None

    No anti-aliasing.

    SubpixelMorphologicalAntialiasing

    Subpixel Morphological Anti-aliasing (SMAA). Slower but higher quality than FXAA.

    TemporalAntialiasing

    Temporal Anti-aliasing (TAA). As fast as SMAA but generally higher quality. Because of it's temporal nature, it can introduce ghosting artifacts on fast moving objects in highly contrasted areas.

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