Class PostProcessDebugLayer.OverlaySettings
Debug overlay settings wrapper.
Inherited Members
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: Unity.Postprocessing.Runtime.dll
Syntax
[Serializable]
public class PostProcessDebugLayer.OverlaySettings
Fields
colorBlindnessStrength
The strength of the selected color blindness type.
Declaration
[Range(0, 1)]
public float colorBlindnessStrength
Field Value
Type | Description |
---|---|
float |
colorBlindnessType
The color blindness type to simulate.
Declaration
public ColorBlindnessType colorBlindnessType
Field Value
Type | Description |
---|---|
ColorBlindnessType |
linearDepth
Should we remap depth to a linear range?
Declaration
public bool linearDepth
Field Value
Type | Description |
---|---|
bool |
motionColorIntensity
The intensity of motion vector colors.
Declaration
[Range(0, 16)]
public float motionColorIntensity
Field Value
Type | Description |
---|---|
float |
motionGridSize
The size of the motion vector grid.
Declaration
[Range(4, 128)]
public int motionGridSize
Field Value
Type | Description |
---|---|
int |