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    Class PostProcessBundle

    A tuple-like class that holds reference to an effect settings and its associated attribute and renderer.

    Inheritance
    object
    PostProcessBundle
    Inherited Members
    object.Equals(object)
    object.Equals(object, object)
    object.GetHashCode()
    object.GetType()
    object.ReferenceEquals(object, object)
    object.ToString()
    Namespace: UnityEngine.Rendering.PostProcessing
    Assembly: Unity.Postprocessing.Runtime.dll
    Syntax
    public sealed class PostProcessBundle

    Properties

    attribute

    The attribute set on the effect.

    Declaration
    public PostProcessAttribute attribute { get; }
    Property Value
    Type Description
    PostProcessAttribute

    settings

    The settings for the effect.

    Declaration
    public PostProcessEffectSettings settings { get; }
    Property Value
    Type Description
    PostProcessEffectSettings
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