Field volumeLayer
A mask of layers to consider for volume blending. It allows you to do volume filtering and is especially useful to optimize volume traversal. You should always have your volumes in dedicated layers instead of the default one for best performances.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
public LayerMask volumeLayer
Returns
Type | Description |
---|---|
LayerMask |