Enum PostProcessLayer.Antialiasing
Builtin anti-aliasing methods.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
public enum PostProcessLayer.Antialiasing
Fields
Name | Description |
---|---|
FastApproximateAntialiasing | Fast Approximate Anti-aliasing (FXAA). Fast but low quality. |
None | No anti-aliasing. |
SubpixelMorphologicalAntialiasing | Subpixel Morphological Anti-aliasing (SMAA). Slower but higher quality than FXAA. |
TemporalAntialiasing | Temporal Anti-aliasing (TAA). As fast as SMAA but generally higher quality. Because of it's temporal nature, it can introduce ghosting artifacts on fast moving objects in highly contrasted areas. |