Class Monitor
The base class for all debug monitors.
Inherited Members
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
public abstract class Monitor
Properties
Name | Description |
---|---|
output | The target texture to render this monitor to. |
Methods
Name | Description |
---|---|
CheckOutput(int, int) | Validates the output texture. |
IsRequestedAndSupported(PostProcessRenderContext) | Checks if a monitor is supported and should be rendered. |