Class MaxAttribute
Use this attribute to clamp floating point values to a maximum value in the inspector.
Implements
Inherited Members
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[AttributeUsage(AttributeTargets.Field, AllowMultiple = false)]
public sealed class MaxAttribute : Attribute, _Attribute
Constructors
Name | Description |
---|---|
MaxAttribute(float) | Creates a new attribute. |
Fields
Name | Description |
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max | The maximum value the field will be clamped to. |