Field intensityX
Multiplies the intensity value on the x-axis. Setting this value to 0 will disable distortion on this axis.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[Range(0, 1)]
[DisplayName("X Multiplier")]
[Tooltip("Intensity multiplier on the x-axis. Set it to 0 to disable distortion on this axis.")]
public FloatParameter intensityX
Returns
Type | Description |
---|---|
FloatParameter |