Field lumContrib
Controls the noisiness response curve based on scene luminance. Lower values mean less noise in dark areas.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[Range(0, 1)]
[DisplayName("Luminance Contribution")]
[Tooltip("Controls the noise response curve based on scene luminance. Lower values mean less noise in dark areas.")]
public FloatParameter lumContrib
Returns
Type | Description |
---|---|
FloatParameter |