Field kernelSize
The convolution kernel size of the bokeh filter, which determines the maximum radius of bokeh. It also affects the performance (the larger the kernel is, the longer the GPU time is required).
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[DisplayName("Max Blur Size")]
[Tooltip("Convolution kernel size of the bokeh filter, which determines the maximum radius of bokeh. It also affects performances (the larger the kernel is, the longer the GPU time is required).")]
public KernelSizeParameter kernelSize
Returns
Type | Description |
---|---|
KernelSizeParameter |