Field tonemapper
The tonemapping algorithm to use at the end of the color grading process.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[DisplayName("Mode")]
[Tooltip("Select a tonemapping algorithm to use at the end of the color grading process.")]
public TonemapperParameter tonemapper
Returns
Type | Description |
---|---|
TonemapperParameter |
Remarks
This is only used when working with HighDefinitionRange.