Field toneCurveToeLength
Affects how much of the dynamic range is in the toe. With a small value, the toe will be very short and quickly transition into the linear section, and with a longer value having a longer toe.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[DisplayName("Toe Length")]
[Range(0, 1)]
[Tooltip("Affects how much of the dynamic range is in the toe. With a small value, the toe will be very short and quickly transition into the linear section, with a larger value, the toe will be longer.")]
public FloatParameter toneCurveToeLength
Returns
Type | Description |
---|---|
FloatParameter |
Remarks
This is only used when Custom is active.