Field toneCurveShoulderLength
Affects how many F-stops (EV) to add to the dynamic range of the curve.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[DisplayName("Shoulder Length")]
[Min(0)]
[Tooltip("Affects how many F-stops (EV) to add to the dynamic range of the curve.")]
public FloatParameter toneCurveShoulderLength
Returns
Type | Description |
---|---|
FloatParameter |
Remarks
This is only used when Custom is active.