Field toneCurveShoulderAngle
Affects how much overshot to add to the shoulder.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[DisplayName("Shoulder Angle")]
[Range(0, 1)]
[Tooltip("Affects how much overshoot to add to the shoulder.")]
public FloatParameter toneCurveShoulderAngle
Returns
Type | Description |
---|---|
FloatParameter |
Remarks
This is only used when Custom is active.