Field tint
Sets the white balance to compensate for a green or magenta tint.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[DisplayName("Tint")]
[Range(-100, 100)]
[Tooltip("Sets the white balance to compensate for a green or magenta tint.")]
public FloatParameter tint
Returns
Type | Description |
---|---|
FloatParameter |