Field ldrLutContribution
How much of the lookup texture will contribute to the color grading.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[DisplayName("Contribution")]
[Range(0, 1)]
[Tooltip("How much of the lookup texture will contribute to the color grading effect.")]
public FloatParameter ldrLutContribution
Returns
Type | Description |
---|---|
FloatParameter |
Remarks
This is only used when working with LowDefinitionRange.