Field eyeAdaptation
The type of eye adaptation to use.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[DisplayName("Type")]
[Tooltip("Use \"Progressive\" if you want auto exposure to be animated. Use \"Fixed\" otherwise.")]
public EyeAdaptationParameter eyeAdaptation
Returns
Type | Description |
---|---|
EyeAdaptationParameter |