Field thicknessModifier
Modifies the thickness of occluders. This increases dark areas but also introduces dark halo around objects.
Namespace: UnityEngine.Rendering.PostProcessing
Assembly: solution.dll
Syntax
[Range(1, 10)]
[Tooltip("This modifies the thickness of occluders. It increases the size of dark areas and also introduces a dark halo around objects.")]
public FloatParameter thicknessModifier
Returns
Type | Description |
---|---|
FloatParameter |