Class PostProcessBundle
A tuple-like class that holds reference to an effect settings and its associated attribute and renderer.
Namespace: UnityEngine.Rendering.PostProcessing
Syntax
public sealed class PostProcessBundle : object
Properties
attribute
The attribute set on the effect.
Declaration
public PostProcessAttribute attribute { get; }
Property Value
| Type | Description | 
|---|---|
| PostProcessAttribute | 
settings
The settings for the effect.
Declaration
public PostProcessEffectSettings settings { get; }
Property Value
| Type | Description | 
|---|---|
| PostProcessEffectSettings |